Phaser.js Game Design Workbook

Game development guide using Phaser JavaScript Game Framework

by Stephen Gose

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Ebook:
46,006 words
37 illustrations
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Synopsis

This is a different book format for game development – unlike anything you have seen. As I create a generic game in html5 using phaser.js framework, you develop your own game by simply following and translating my easy concepts into your own game design. When you complete this workbook, unlike other game development books, you will have your own game, not a game of the author's.

For example, if you have never created an online game in html5 and JavaScript, you might like to start with chapters 1 through 3 while a seasoned game developer might like chapters 4, 8, 11 and the appendix. The workbook's appendix is a resource dictionary with all the open-source free assets on the Internet. Each chapter guides you in my decision/design process you see why I am choosing various business and software results – all of this in well-commented source code so you can get it right away.

In summary, you complete your own exciting game in your selected genre using the free open source Phaser JavaScript Gaming Framework and other JavaScript tools following this step-by-step workbook. The power of the Phaser JavaScript Framework is yours.

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Knowledge Elements

Reading Intent

Purpose: Skills
Reader's Existing Knowledge: Beginner (introduction)
Target Audience Age/Stage of Life: Everyone (no target age)

Example Forms

Author's Personal Anecdotes: Some
Citations: Footnoted or linked in context
Examples and Case Studies: Heavy use of a single or small number of specific examples or cases
Exercises and Reader Questions: Evenly balanced between text and questions or exercises

Writing Style

Humor: Just a bit of fun or humor
Narrative: Second person (instructive)

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About the author

Stephen Gose

* Career (Retired): Stephen Gose, Ph.D. Information Systems (honorary), MBA International Management and a "second-generation German", is a retired Professor Emeritus with a 40-year career as a certified network engineer, and a "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly-related work for the Internet backbones found in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 144 campuses and 8,000 instructors. In his spare (?) time, Steve enjoys creating online casual games and managing his online gaming business. * His personal website: http://www.stephen-gose.com/ * His game showcase: http://www.renown-games.com/ * His theology website: http://kingdomofgodprinciples.com./ * as a Licensed Minister since 1972: Stephen Gose graduated from Grand Canyon University with a B.A. in Religions and Music Education. He has served as a licensed minister since 1972 and as a missionary to Japan. He earned the US Army Chaplains Outstanding service award in 1983.

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